Última atualização: 1 de Abril de 2025
Sobre
Responsibilities
- Create and implement 3D assets for use in Unreal Engine 5
- Model, texture, and optimize 3D assets for use in-game, ensuring consistency with the project's art direction
- Work closely with other artists, designers, and programmers to ensure seamless integration of 3D assets within the game
Qualifications
- 3+ years of experience as a 3D Generalist in the gaming industry, with at least one shipped PC or console title
- Proficiency in Blender or Maya for 3D modeling, texturing, animation, and UV mapping
- Strong understanding of the game development pipeline, including asset optimization and implementation in Unreal Engine
- Solid understanding of PBR materials and texturing workflows
What We Offer:
- Accelerated Promotion Cycle: Successful employees advance and gain responsibility quickly
- Innovation-Driven Environment: Work on groundbreaking projects that push the limits of what's possible in gaming.
- Remote-First Culture: Open to candidates worldwide, with a work environment that values results over hours clocked in.
Outras Informações
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